Wednesday, August 24, 2011

Hired Killer 2

The project is coming along nicely, and new ideas keep popping into my head all the time. It's about 70% there, but a problem I keep running into is processor strain. It goes to show, no matter how powerful a machine you have, you'll push it to the limit as soon as you can.

This one involves large, multi-plane imagery, that's panning and zooming at different rates. Lots of tweaking and jiggerring of artwork. The possiblities with this sort of thing are endless, as there's an endless sea of imagery out there, most of which I bought or took myself around town or  using friends as models.

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